| The Game in your Head |
How to get into Second Life without really trying Selby Evans is Thinkerer Melville in Second Life |
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If you know about modern computer games, you know something about what goes on in your brain. You brain is way ahead of the programmers in creating a virtual reality. Most of the time it is creating a model for the reality you are in. But your brain doesn't balk at creating models for other worlds. If you play a virtual reality game, your brain will create a model for the virtual world you are playing in. You can imagine that virtual world just as effectively as you can imagine the world you think of as "real" reality. If you want to imagine a future world, your brain is always ready to create a mental holodeck program for you. That can be a simple as redecorating a room. Or as complex as starting a new career. And that virtual reality in you brain can save you a lot of effort. You can edit your imagination. You can revise your script. You can change what you do. You can improve your performance. You get a do-over whenever you want one. In your imagination. With all those advantages in imagination, you might think people would use their imaginations all the time. For all sorts of planning. For all sorts of thinking ahead. Do they? Or do you care? It is what you do that matters most to you. Do you get as much use out of your imagination as you could? You may want to check with your storyboarder. |
Popular ways to light up the quiet modules of
your brain.
Your Storyboarder |
| The people in your head. They are somewhat like avatars. But they represent people that you know. |
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The Thinkerer
08/29/2009 Copyright (c) D. F. Dansereau & S. H. Evans |
Introduction | ||
| Famous fables | |||