| Winning with Cuepons |
How to get into Second Life without really trying Selby Evans is Thinkerer Melville in Second Life |
|
Here are some ways you might use the Cuepons to spark your thinking. |
Market to your brain |
|
On-Line Cuepons Use these when you are thinking about a problem. Or maybe writing about a problem. Or maybe talking to somebody about a problem. Open a page that relates to what you are thinking about. Pick an item that catches your attention. Ask yourself why that item caught your attention. Ask yourself how someone could apply that item to what you are thinking about. If you are looking for creative ideas, ask yourself for two or three ways you could apply the item to the issue.
The cards you pick are right for you, |
You can call this a trick with subliminal perception. If you like to use pompous words. Parts of your brain will sometimes make ideas that don't get your attention. A little help from something you see may give an idea enough spark to get noticed. |
|
Clipping Cuepons. The Cuepon format is set up so the cells can print out at about the size and shape of business cards. Select items you like and print them. Clip out the cards that you want to use. Put them where you will see them when you need a reminder.
Forgetting is
a cue problem. Put them on a mirror. Or with your credit cards. Or in a book you are reading. Or in a stack of papers you will be working with. Think of them as your own personal public service messages. Use them in MealChecks. Or give them to people you wish would use them. You can always blame the Thinkerer. |
Related Strengths Ambiguity, Can Tolerate Ambitious Creative Curious Imaginative Resourceful Thinkerer's kit Downloads in .pdf format
Hunter's Kit
(.pdf)
Problemater's Kit
(.pdf) |
|
The Thinkerer
08/28/2009 Copyright (c) D. F. Dansereau & S. H. Evans |
Cuepons | ||
| Famous fables | |||