Head Office   Thinkerer Melville

 

Be everyone you can be. 

 “I’m not myself today.”

 

 “Something got into me.”

“I was beside myself.”

“Part of me wants to do this and part of me does not.”

“I’ve really got conflicts over this.”

“Sometimes I don’t like myself.”

These are all complaints about the people in the head.  You might get the impression that these people are a problem.  But that is a matter of viewpoint.  Instead of complaining about these people, you could get acquainted with them.  They may know something you don’t.

You are never alone when you know
 the people in your head.

To make it easier to talk about them, we’ve created a fictional theater, the Head Office. We have populated it with some of these people.  You will recognize them.  You’ve met them in other people.  You’ve met them in your head. You’ve seen them in fiction.  You’ve seen them in the news. 

We treat them as mythical families.  These head players really are similar across different people.  They are part of how you can forecast what other people will do.  They are part of how actors call up the ability to play different roles.  They are part of how you select the way you are going to act. 

In this venue we will introduce some of the players who have important roles in self-growth and problem-solving.  Or rather, we will let them introduce themselves.  After all, what’s the fun in being a player if you can’t speak for yourself?

You may wonder why you would want to know some of the support players. But you have to deal with them. You can deal with them better if you get to know them. Whether they are in your head or some other head.

In another venue, we will bring our players on stage and let you hear the conversations in the head. 

Luke: What's in there?   Yoda: Only what you take with you.

 

These people are derived from the concept of group roles in social psychology.  An excellent presentation of this concept is offered by de Bono in "Six Thinking Hats"

 

Your Head Staff

 

 

 

 

Staff:

   A group of aids to a leader.

   Something that serves as a support.

   A stick to aid in walking or climbing.

 

Main Players

 

Know the Vulcans
Know the Uns
Know the Empaths
Know the Networkers
Know the Storyboarders
Know the Explorers
Know the Engineers
Know the Hunters

 

Support players
Know the Canters

Know the Shudoffs

The Whys Guys

The Owls

The Tooth Fairies

The Putitovs

The Goodenuffs

The Gatherers

Head Teams

Glossary

Head Talk
Conversations in the head 

Players for your Head Team

Meet Your Head Staff
Getting to know you

Meet the Uns

You know the Canters

Other People


Help From Your Head
Also available as
HeadTeam (.pdf)

  Vulcan Un Explorer Empath Other Engineer Hunter Head Team
Goals Vulcan Un Explorer Empath   Engineer Hunter  
Strengths Vulcan Un Explorer Empath Storyboarder Engineer Hunter  
Kryptonite Vulcan Un Explorer Empath   Engineer    
Confidence Vulcan Un   Empath Networker Engineer Hunter  
Independence Vulcan Un   Empath   Engineer Hunter  
Risk Vulcan Un   Empath Storyboarder Engineer Hunter  
Effort Vulcan Un       Engineer Hunter  
Focus Vulcan Un       Engineer Hunter  
Leadership Vulcan Un   Empath Storyboarder Engineer Hunter  
Other people Vulcan Un   Empath   Engineer    
Time Control Vulcan Un     Networker Engineer    
Talk Vulcan Un   Empath Networker Engineer Hunter  
Moods Vulcan Un   Empath Networker Engineer    
Thinking Vulcan Un     Networker Engineer   Head Team
Memory Vulcan   Explorer Empath Storyboarder
Networker
Engineer    
Learning Vulcan Un   Empath   Engineer   Mull Team
Problems Vulcan Un   Empath   Engineer Hunter  
                 
Problem Solving                
Ideas Vulcan Un
Un (2)
Explorer Empath Networker Engineer   Head Team
Choose Vulcan Un Explorer Empath   Engineer   Head Team
Plan Vulcan Un       Engineer
Engineer(2)
Hunter Head team
Trouble Vulcan Un   Empath   Engineer Hunter Head Team
                 
Tranquility Base Vulcan Un Explorer Empath Networker Engineer    
                 
Head Office Vulcan Un Explorer Empath Networker
Storyboarder
Engineer Hunter  
The Thinkerer 08/31/2009
Copyright (c) D. F. Dansereau & S. H. Evans

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