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| Quick tricks to get your head pointed in the right direction. |
How to get into Second Life
without really trying Selby Evans is Thinkerer Melville in Second Life |
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Not limited to people with pointy heads One of the tricks in starting a project is to get off to a good start. In this venue, we’ve gathered a collection of things that people can do to help them get going and keep on track. Think of anything you have to get done as a project. If it will take more than a couple of hours, mentally break it up into mini-projects that will take thirty minutes to an hour. Try the Head Starts on any mini-project you have at hand. Well begun is half-done. To help your busy brain, we put a sign with each of these tricks. If one of these tricks works for you, copy the sign and put it where you will find it while you are working hard. Depending on your hardworking habits, you may want to put the sign in various places. Help just when you need it, not just when you read it. >By your computer. >In a window on your computer. >On your coffee mug. >On your PDA, mobile phone, or audio player >In your Tips deck. >In your book as bookmarks. >On your yellow scratch pad. >On the window by your desk. Then, whenever you notice the sign, ask your brain whether the trick might be useful. Or if you wonder what to do, wonder whether it's time to try the trick. |
Clear your head. Chop big jobs into joblets. Aim for the next rest stop.
Imagine
Connect
Mark your trail
Rest your brain Celebrate success.
Head Starts Ratem |
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Canter: You can't use these tricks. Everybody knows about them. |
Help from your head
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The Thinkerer
09/09/2009 Copyright (c) D. F. Dansereau & S. H. Evans |
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| Famous fables |