Your one true path to studying

How to get into Second Life without really trying

Selby Evans is Thinkerer Melville in Second Life

Zen:  Your one true path to studying is your path. 

Not very helpful?  Sorry.  But you didn’t expect we would tell you what to do.  And we didn’t expect you would do it if we told you.  The best we can do is suggest some common possibilities for you to explore. 

If you don’t choose, something else will choose for you.  It’s your choice.

Memory and how to forget about it

Paths for studying a chapter:  The standard advice is SQ3R.  It says start by surveying the chapter.  That may be good general advice.  But it may not be the best advice for you.  Here.  Now. With this chapter.  With this topic.  With what you already know

You have two general options here.  Do what you’ve always done. 

If you always do what you've always done,
 you’ll always get what you've always got.

Or try some variations like these.  In case you don’t like what you’ve always got.

1.  Just start reading.  Explore as you read.  Or explore on review.

2.  Use one of the trial runs on the right

3.  Explore first.  Then go back and start at the beginning.

4.  Mix and match.  Start reading.  If you get bored, use of the trail runs.

5.  Explore-a-bore.  Use the Explore Clipit as a bookmark.  When you notice that you are bored, pick a trail mark.  Look through the chapter for passages that deserve that mark. 

6. Consult your head teams.  Your Vulcan may have good advice about what the teacher expects.  Your Engineer can give you practical suggestions about how to find what you need and how to remember it.  

If you want to know more about SQ3R, give that term to any search service. 

Strengths for studying
Competitive
Curious

Goal Oriented
Imagery, Good
Imaginative

Joblet Joyful
Self-Aware
Self-confident
Self-directing

Explore a Chapter Clipit
Things to look for while exploring. 

Trial runs: 
Friendly places
Check points
Back-starting

Head Starts

Head Teams

Memory Tips
Vulcan
Explorer
Storyboarder
Networker
Empath
Engineer

Brain Sprints

Start Buttons

Time Triage

Team up to beat the badlands

Quest questions

Print out the Study Tips Clipit. Use it as a book mark.  If you are bored or stuck, answer one of the quest questions.  You may also find these questions useful when you review the chapter.

You learn more from the question than you do from the answer.

Quest Questions Vs. the Head Nazis

Quest questions
Vulcan Quest
Un Quest
Networker Quest
Empath Quest
Engineer Quest

Storyboarder Quest
Mulling Team Quest

Look back.  Look ahead.

What methods worked best for you?

Did some methods seem to work best on particular stuff?

Did some methods seem to work best on stuff that your were familiar with?  How about on stuff that you were not very familiar with?

If you liked a method, are there any similar methods you want to try?

Do you want to tinker with some modifications or combinations?

Study: Best Practices Clipit

Study Skills Ratem

Annoying habits of a Thinkerer 

Review Ratem

Problem-Solving
A problem is your opportunity to show what you can do.

The Thinkerer 09/12/2009
Copyright (c) D. F. Dansereau & S. H. Evans

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