| Brain Sprints | |
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When you have a spare 5 minutes, try a brain sprint. Brainstorming builds excitement and feeds on itself. Here are some other things that use similar methods. We call them brain sprints. Maybe you will want to try them. Maybe you will want your friends to try them and tell you whether they work. Maybe you will challenge your friends to a brain sprint the next time there is a lull in the conversation. You may not want your competitors to try them. But you probably can't tell whether your competitors are trying them. Unless you notice that your competitors are thinking really fast. |
If you never have 5 minutes to spare, try
these>>. Time Control Semi-Technical Background
If you have more than 5 minutes, you
might try these>>> |
| Word Sprints. Take any word. Shout words that it reminds you of. Do that as fast as you can for 5 minutes. Shout the words out loud. If you do this while waiting in line, it may offer the extra advantage of clearing out the line in front of you. | OK you don't really have to speak aloud. Below are some specific challenges that offer a little variety to your brain sprints. These challenges call on different skills and probably use different parts of your brain. |
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How
do you use these brain sprints? |
Never | Try | Use | Tell |
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Story Sprints . Look at something you can
see. Imagine events that this thing could be involved in.
Write down your best ideas. Your Storyboarder |
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| Use Sprints. Pick anything around you. Think of novel ways to use it. Imagine trying to sell it for some novel use. Your Un | ||||
| Cause Sprints. Pick anything around you. Someone asks you how it came to be there. Make up interesting stories to tell them. | ||||
| Place Sprints. Pick anything around you. Use your imagination to put it in other places. Imagine what would happen if people saw it there. | ||||
| Abstaractor Sprints. Pick anything around you. Name all the abstract terms that you can apply to it. | ||||
| Cuepon Sprints. Take one Cuepon from your Thinkerer's kit. Imagine showing it to people. Say all the things that people might say when they read this Cuepon. | ||||
| Canter Sprints. Pick a new product or service that you hear advertised. Think of all the reasons why it won't work. Your Canter | ||||
| Result Sprints. Pick anything around you. Tell about the results that might come from that thing being where it is. | ||||
| Similars Sprints. Pick anything around you. Name all the things that do similar jobs. | ||||
| Problemator Sprints. Describe problems you would like to see solved. Keep a list if you want to practice problem solving. Solutions | ||||
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Mark this on 4 weekends, with different marks.
Notice changes. Thinkerer's Kit. Thinkerer.org Copyright ©D. F. Dansereau & S. H. Evans, 2005, 2006, 2007, 2008 |
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Un: How
do you use these brain sprints? |
Never | Try | Use | Tell |
| Laugh Sprints. Pick anything around you. Think of all the funny things you could say about it or do with it. Your Un | ||||
| Dullest Sprints. Look around you. Pick the dullest, most boring thing you can see. Imagine explaining why is is boring. Your Un | ||||
| Solution Sprints. Pick a problem that you want to see solved. Suggest a many solutions as you can. Solutions | ||||
| Rhyme Sprints. Pick anything around you. Make up rhyming jingles that might be used to market it. | ||||
| Concretizer Sprints. Pick an abstract term you have heard recently. Name all the concrete examples of the term that you can think up in 5 minutes. Concretizer | ||||
| Funicity Sprints. Use the web to find 5 really funny things. Save the links to use the next time you fee low | ||||
| News Sprints. Think of a news item that you heard recently. Think of all the consequences the news reporter is likely to mention on a slow news day. | ||||
| Ideator Sprints. Pick a something you want to change. Think how someone could change it. | ||||
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Mark this on 4 weekends, with different marks.
Notice changes. Thinkerer's Kit. Thinkerer.org Copyright ©D. F. Dansereau & S. H. Evans, 2005, 2006, 2007, 2008 |
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Empath: How
do you use these brain sprints with your friends? |
Never | Try | Use | Tell |
| Laugh Sprints. Pick anybody your friends don't like. Challenge them to make up 20 funny things to say about the person. Your Un | ||||
| Dullest Sprints. Pick the dullest, most boring thing you and your friends had to learn. Challenge you friends to make up 3 ways of making that learning interesting Your Un | ||||
| Solution Sprints. Pick a problem that your friends want to see solved. Challenge you friends to invent 5 ways to solve it. Solutions | ||||
| Concretizer Sprints. Pick an abstract term you have heard recently. Name all the concrete examples of the term that you can think up in 5 minutes. Concretizer | ||||
| Funicity Sprints. Use the web to find 5 really funny things. Send them out to your friends. | ||||
| News Sprints. Pick anything in the news. Challenge you friends to make up 20 funny things to say about it. Your Un | ||||
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Mark this on 4 weekends, with different marks.
Notice changes. Thinkerer's Kit. Thinkerer.org Copyright ©D. F. Dansereau & S. H. Evans, 2005, 2006, 2007, 2008 |
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The Thinkerer
10/28/2008 Copyright (c) D. F. Dansereau & S. H. Evans |
Tools | ||
| Famous fables | |||