Routine? There is a bounce-back routine? We were hoping it wouldn’t have to be
a routine. Oh, sure. It’s better than just lying there after you’ve been
knocked over by life, fate, or the slings and arrows of outrageous fortune. But
after you bounce-back a couple of times, don’t you get to live happily ever
Well, just in case you tooth fairy is wrong, we’ve provided some steps you can
take to work up the routine.
I might fail.
Check your strengths
You can practice the bounce-back routine in an online virtual environment, where
the falls are mostly virtual:
How to get into Second Life
without really trying
The Head Office
Canter: Nothing to be done.
Networker: Don't expect the rest of the Head Team to
come round to that opinion.
Hunter: You'll never hear it from the Hunters.
Engineer: Nor from the Engineers.
Un: The Uns might go along for a bit. First the
conclusion, then the analysis. It will stimulate the Vulcans.
Vulcan: We prefer to analyze first. It makes for
more useful conclusions.
Un: Besides, it is difficult to do nothing.
Vulcan: Logically it is impossible to do nothing.
Storyboarder: Even crouching motionless under a bush
is doing something.
Vulcan: It is a matter of choice.
Canter: You can't choose if the situation is
Vulcan: Situations do not have hope. People have
Empath: You can't choose if you are hopeless.
Un: You can't be hopeless if you can choose.
Vulcan: But you can choose to be hopeless.
Un: Or hopeful.
Canter: You can't choose if you don't know what to
Explorer: You can choose to explore your options.
Engineer: You can choose to take stock of your resources.
Un: You can choose to look for possibilities.
Vulcan: You can choose to understand the situation.
Engineer: Over on the right, we listed some things people could mull
Vulcan: If they choose.
How was your plan?
Did you miss a cue?
What long term goals depend on this problem?
Do you want more ideas.
Do you need to shoot some troubles?
Have you checked your resources?
anything is worth doing...
The road through